![]() ![]() The Sorceress has the Ice Vent and Acid Sprayer at the beginning of Story Mode. Arrow Wall is a useful trap, but becomes less valuable as the game progresses. An added bonus is a special upgrade allowing it to be placed on ceiling locations. With upgrades for setting enemies on fire or chilling enemies, Arrow Wall can be effective for building combos. Damage is moderate, but its effectiveness is limited without other traps. Additionally, arrows hit only single targets and volleys may, therefore, fail to hit enemies deep in its range. It can hit multiple targets, but only hits enemies in a line. Tar traps are one of the main reasons why War Mage is a great character to play.Īrrow Wall is a damaging trap that shoots arrows at enemies. Tar traps are cheap, always active, effective against an unlimited number of enemies, and have a powerful slow. One of the most useful traps in the entire game (Check out 3 Reasons Why Tar is the Best Trap). The War Mage has Tar traps and Arrows Walls available at the beginning of Story Mode. Starting Traps: Each character starts with two unique traps. This weapon maintains its usefulness throughout Story Mode and Endless Mode. The Scepter of Domination is a very useful weapon, primarily for its charged primary attack and utility of its charm. The secondary attack charms an enemy, causing it to attack other enemies around it for a short time. This weapon’s primary attack has high attack speed with low damage and can be charged to become a high damage AOE nuke. The Sorceress starts with the Scepter of Domination. However, it quickly becomes out-classed by other weaponry unlocked throughout OMD2. The Blunderbuss is useful early game for its ability to blow up hordes where few traps are available. Its secondary attack shoots a grenade over a short distance that damages and throws enemies. The War Mage starts with the Blunderbuss, essentially a shotgun that can blow orcs to bits up close, but lacks effectiveness at range. Now on to the specifics… Starting Items: Each character starts Orcs Must Die 2 with a unique weapon Featuring extra mana, she is ideal for using specialized weapons and abilities, but is more susceptible to dying when face-to-face with her enemies. At her best when fighting at long range.” The Sorceress is a caster who excels at manipulating hordes and nuking them from a distance. ![]() He features extra health which allows him to take damage in battle without substantial consequence. Sturdy and stupidly brave.” The War Mage is more of a fighter than a caster with unique weapons that are most effective when up-close and personal with orcs. Matching character attributes to gameplay style should be considered when making your choice. These characters have a few key differences that distinguish them from one another and make their play style unique. ![]() Orcs Must Die 2 features two dynamic characters, the War Mage and the Sorceress. ![]()
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